A student-led experiential post-studio practice

Holly Sandford, Arts & Communication Design

Overview

Students in the Department of Art created a student-led experiential post-studio practice, DISCOMFORT, for Part Two students and teachers that challenges boundaries and restrictions within our art course (and ourselves), and encourages participatory, experiential sessions and activities, within and outside of the studio.

Objectives

  • Build two-way working relationships between students and teachers.
  • To provide a forum for the development of key research skills relating to the capacity to generate original knowledge.
  • To provide a forum for the development of key skills relating to the presentation of ideas in written form.
  • To encourage collaboration.

Context

We decided to create this module as a group of friends who used the studio a lot, with the hope of creating a more familiar and social working environment that people could use to their advantage within the course. We felt the studio had a lot of potential that wasn’t being taken advantage of, and wanted to use the opportunity to start student-led, student-chosen experiences and art.

Implementation

We planned four reflection/discussion sessions, and four workshop/activity sessions that reflected our philosophy of discomfort. This did not necessarily mean something that was ‘uncomfortable’, but something that pushed boundaries or was an alternative way of working; such as durational activities with restricted senses, collaborative sculptures made by groups of 3 people tied together with found objects in the studio, a water floating experience and a trip to watch court cases. We created posters to advertise the module and emailed teachers within the department about taking part, as the sessions ran weekly. We altered days and times according to when the majority of people were free, and contacted outside organisations about trips and activities. We also exhibited work in the Rising Sun Arts centre at an exhibition ran by an older student.

Reflections

Positive outcomes were the level of participation from the students and teachers who did attend, and their positive feedback and experiences they gave/had in the sessions. Everyone enjoyed themselves, as well as actively joining in with discussion and reflection is an interesting and engaging way, as well as taking their own time to record their thoughts on their own blogs.

The biggest difficulty we faced was advertising and widespread participation, as the module was at first held on a Monday, and wasn’t a compulsory or officially graded part of the course. In future, we would approach and work with more teachers, as well as the Fine Arts society, and advertise the sessions less as ‘a module’, focusing more on activities and experimentation. We feel that the sessions were successful, but would work even better and benefit even more with more participation from more students and teachers, as well as people outside of the department, and the university.

Follow up

Whilst the sessions ended when term did, the exhibition was held during summer, in which we did a collaborative piece within the exhibition itself. By encouraging people outside of the department to become involved in our project, we were reaching a different audience, engaging in different ways but to the same purpose. This took the project even further, and developed it into a wider discursive project.

Links

DISCOMFORT website

Fostering effective transition to university learning

Dr Ciara Healy, Arts and Communication Design
c.healy@reading.ac.uk

Overview

This case study presents some approaches taken in the Department of Art to encourage relationship building between different cohorts of students and all members of staff. The majority of activities took place in the first 6 weeks of the Autumn term and focused especially on Welcome Week.

Objectives

  • Encourage relationship building across the Department and the University.
  • Support the development of a sense of community for all students.
  • Facilitate opportunities for students to share their own experiences of starting University with a new cohort.
  • Involve Peer-Assisted Learning (PAL) Leaders and STaR mentors in as many of these activities as possible.

Context

As module convenor for Part One Art students, I want to ensure that new cohorts are equipped with a deep sense of belonging to a wider creative community. I am aware of how beneficial a sense of belonging is to student wellbeing, engagement and resilience over the course of their degree.

Implementation

  1. Liaise with STaR Mentors and PAL Leaders during Welcome Week.
  2. Invite all members of staff in the Department to introduce themselves to new cohorts during Welcome Week.
  3. Invite staff to present a series of 5-minute dynamic ‘trailers’ on modules to new cohorts.
  4. Facilitate STaR mentor tours of the Department and available resources.
  5. Facilitate weekly discussions throughout the first term on independent learning skills.
  6. Launch an exhibition of finalist artwork on the Friday of Welcome Week. Invite the new cohort to the private view and exhibition party.
  7. Host an exhibition of first year student work in Week 3. Equip students with an awareness of exhibition etiquette in order to help them curate and present their first body of work to all staff and students from the Department. This further emphasizes the importance of belonging to a wider creative community.

Impact

Relationship building across the Department is really important in Art as students thrive when they share resources, ideas, critical judgements, experiences and exhibition opportunities. These activities in the first few weeks of term had a significant impact on how Part One students put together their first exhibition for their assessments at the end of the Autumn term. Students from other cohorts who helped them to install their work commented on how professional and successful it was. These more experienced students were also available to support students who found independent learning a challenge.

Reflections

The existing sense of community in the Department of Art helped to make the implementation of these activities successful. It was difficult at first to recruit students to become STaR mentors, however this has been resolved this year by inviting the Co-ordinators of PAL and STaR mentors to give presentations to the students throughout Spring term. Part One students who attended PAL sessions this year have signed up to become STaR Mentors. Many of them have also signed up to be PAL leaders.

Follow up

There is now an emerging culture of support in the Department of Art through existing creative communities and now increasingly through an engagement with PAL and STAR mentoring. This culture is growing every year and has made a huge contribution to embedding a sense of belonging, resilience and wellbeing amongst Art students at the University.

Digital Performance Lab: the application of tablet technologies in the teaching of contemporary performance

Professor Lib Taylor, School of Arts and Communication Design
l.j.taylor@reading.ac.uk

Year of activity: 2012-13

Overview

DPLThe project explored how tablet technologies can be applied for teaching contemporary performance, through the creation of a Digital Performance Lab for use as part of the optional Part Three Contemporary Performance modules (FT3COA and FT3COB).

Objectives

  • Develop student employability and professionalism through creative research, group work and proficiency in digital media.
  • Encourage sophisticated student engagement with the creative industries’ use of digital media.
  • Enable students to explore issues of performance through practical, creative experimentation.
  • Provide students with the means to experiment in a creative way in the Contemporary Performance module, and in their individual research projects.
  • Set up a Digital Performance Lab for use as part of Part Three Contemporary Performance modules.

Context

The project to incorporate the use of tablet technologies into FT3COA and FT3COB grew out of a previous project which had experimented with the use of Bluetooth technologies. Much current experimental performance makes use of digital technologies, so it was imperative that students were provided with the opportunity to study this aspect of contemporary performance, and it was felt that the versatility of tablet technology would allow students to explore issues of performance through practical, creative experimentation.

Implementation

To aid in the set up of the Digital Performance Lab, Dr Lisa Purse, who has expertise in the use of digital technology, acted as an adviser on the project.

The Department acquired seven 32 GB iPads and covers.  These were loaded with a number of appropriate apps, which were added to over the course of the academic year as familiarity with what was available increased, with students also making suggestions for apps that they had found useful.  Several connectors were also acquired for projects to allow the screening of several images simultaneously.

To allow them to make best use of the technology, students were trained in the basic use of the equipment and the apps most appropriate to the early stage of the work.  Once trained, students were able to use the tablets for a number of module-related activities, including:

  • Collecting material for class workshops.
  • Filming and editing material for multimedia experimentation
  • Accessing performances available via digital technologies in class workshop to assist in the analysis of performance
  • Developing individual and small group presentations.
  • Recording performances in class.
  • Experimenting with ways that tablet technology might enhance the experience of a performance for the audience.
  • Developing methodologies to enhance the documentation of performances.

In order to encourage the use of the tablets, their use was incorporated into some student assessments:

  • In Autumn Term all students were required to participate in a group assessment in which at least one iPad was used.
  • In Autumn Term all students were required to collect gestures, sounds, and potential performance sites using the visual and sound facilities of the tablets.
  • In Autumn and Spring Terms all students were required to give a presentation on a defined topic using an iPad.
  • In Spring Term all students were required to complete an application for arts funding on their iPad.
  • In Summer Term students had the opportunity to make use of the tablets as they wished in their final performance assessments.

Impact

On the whole the project exceeded plans. The project objectives were achieved and the tablets became an integral part of most seminars and workshops as students became more adept in manipulating the resource. As students became more confident in the use of tablets, they were able to use the technology in a sophisticated way to support their work, experimenting with functionality and this being disseminated across the group.

Student attainment on the module was high, and the use of the Digital Performance Lab contributed to this. Presentations in seminars improved as students became more adept in their use of presentational tools. Documentation and analysis of work was improved by the opportunity to capture and record practice in development. The Lab enhanced student experimentation with the potential of the digital in performance, and enabled greater understanding of the theories and practices that are central to contemporary performance art.

Reflections

While it had been anticipated that the tablets would primarily be used for the Part Three Contemporary Performance modules, students also used tablets for the development of other areas of their study, in particular their Independent Projects.  Independent Project supervisors noted that students with access to this facility brought research for their performances to tutorials on their tablets which they could manipulate to demonstrate their ideas and plans in a very effective way.

The benefit of using tablet technology for the teaching and learning of Contemporary Performance was that it allowed students to get quick results: for eample, students found that they could create sound effects or add music for a performance piece in a matter of seconds. By opening up opportunities to students, tablet technologies enhanced their creativity.

Follow up

Since the conclusion of the project, the Digital Performance Lab has continued to be utilised for the delivery of the Contemporary Performance modules. Beyond the Contemporary Performance modules, tablet technology is now used across the Department of Film, Theatre and Television in a number of contexts, including use in interviews for prospective students, and in outreach events such as summer schools held within the Department. Student response to the use of tablet technology continues to be overwhelmingly positive.

Tablet technologies have also been used by students with Theatre Royal Stratford East’s Home Theatre project, in which University of Reading students work with artists from the Theatre Royal Stratford East to develop a show to be performed in the home of a London resident.

Whiteknights biodiversity monitoring: building an app to collate long-term monitoring data of campus wildlife

Dr. Alice Mauchline, School of Agriculture, Policy and Development; Dr Alastair Culham, School of Biological Sciences; Dr Karsten Lundqvist, School of Systems Engineering; Professor Alison Black, School of Arts and Communication Design; Dr Hazel McGoff, School of Archaeology, Geography and Environmental Science
a.l.mauchline@reading.ac.uk

Year of activity: 2013-14

Overview
KiteSite
A mobile app was developed for the collection of field data, supporting the activities of the Whiteknights Biodiversity Blog, and providing a central database for students and staff to monitor long-term changes in the local environment on the University of Reading’s Whiteknights campus.

Objectives

  • To develop an app, suitable for use with Android and iOS devices, that was user friendly and had strong branding and identity.
  • To build a community of users for the app that would utilise and enjoy the app for biodiversity monitoring objectives.
  • To create the app as a tool that would support the teaching of biodiversity in a range of modules across several schools.
  • To create an app that could support the work of the Whiteknights Biodiversity Blog in monitoring long-term changes in the local environment of Whiteknights campus, including the University of Reading Phenological Monitoring Network (UoRPMN).

Context

The project to develop the app, which was named KiteSite, grew from Dr Mauchline’s involvement in Enhancing Fieldwork Learning, a Higher Education Academy funded project that sought to promote the use of technology in order to improve student learning in the conduct of fieldwork.

The need for the app grew out of the success of the Whiteknights Biodiversity blog. Since being established in June 2011, the blog generated increasing interest, and coordinated multiple records on biodiversity, including a growing phonological dataset, the UoRPMN. The app was conceived of as a field recording tool that would support the work of the blog in monitoring long-term changes in the local environment of Whiteknights campus. Crowd-sourcing data in the manner that such an app would allow will provide researchers with access to data on more species, over a greater area and period of time, than they may be able to collect themselves.

Implementation

First, a scoping study and literature review were conducted in order to identify existing apps, software and online resources that could be utilised.  Concurrently, six student champions, drawn from five schools across the University, interviewed staff members within their schools in order to establish the teaching needs that could be met by the development of the app.

As a result of these findings, a ‘HackDay’ event was held in December 2013 in order to decide upon the requirements for the basic functions of the app.  EpiCollect was chosen as an open source, generic, data collection tool that could be modified but already provided the functionality of sending geotagged data forms and photos to a central project website from mobile devices. The student champions modified EpiCollect to produce a prototype app, which was then tested by user-groups and refined by agile development.

In order to test the app, a mock species identification session was run, followed by field data collection using the app.  This and further data collection and feedback allowed the app to be refined and the database to be developed and enhanced.

In anticipation of the launch of the app, which was named KiteSite, a website and social media profile were set up, while promotional materials were printed and disseminated.

Ultimately the app was launched in June 2014, and a launch event was held, attracting a number of teaching and learning staff who expressed interest in using the app in their teaching and learning.

KS thumbnail

Impact

The project successfully created the KiteSite app that is currently being used by a small community for the monitoring of biodiversity on the University of Reading’s Whiteknights campus, and supporting the University of Reading Phenological Monitoring Network dataset.

Reflection

Those involved in the project felt that they benefited from working as part of a multi-disciplinary team, as they developed their skills in effective communication and learnt to avoid the use of subject specific jargon.  Given that team members also had other commitments besides the project, it was sometimes difficult for them to balance their workload.

While it was not possible to create a dedicated iOS app, as had originally been planned, a functioning equivalent within the existing EpiCollect app that operates on iOS was created.

The appointment of student champions was valuable, as by having the project led by the principle end-users, they were provided with the opportunity to shape how the final project could be used and developed most effectively for their needs. The student champions took the lead on developing the website for the app, and one of the student champions drafted the reflective paper that was then published in the Journal of Educational Innovation, Partnership and Change.

Follow up

The project team continue to seek further uses for the KiteSite app. While it is used in teaching, the current objective is to engage with student societies that might make use of the app, such as BirdSoc, an ornithology student society.

Other universities have expressed interest in the project, and are looking to set up similar resources mirroring KiteSite.

Links

The online studio: using Technology Enhanced Learning to support independent learning

Dr Jeanne-Louise Moys, School of Arts and Communication Design
j.l.moys@reading.ac.uk
Year of activity: 2014–15

Overview

Typoresources-1-3The project explored what kinds of online resources BA Graphic Communication students engage with and need and, through an iterative design process (combining prototyping and user testing), developed a new online resource interface to support learning.  As a result, staff and students within the Department of Typography & Graphic Communication were able to gain a better understanding of students’ preferences and needs, with regards online resources.

Objectives

  • Identify what kind of resources students prefer and what kind of interaction they should support.
  • Develop a prototype that responds to these needs.
  • Test the prototype and refine it further.

Context

Typography students engage in a great deal of independent learning. This includes a significant amount of online research that students conduct in relation to their studies. The Department wanted to find ways to support this and extend it through Technology Enhanced Learning.

Implementation

First, tutors and students took part in collaborative brainstorming workshops, in which the main issues which the project sought to address were discussed. These workshops fed into the creation of a short questionnaire, which the student project leaders used to elicit feedback from their peers about their preferences and common methods of working and communication both among themselves and with staff. The findings of the questionnaire, which was completed by 25 students, reinforced the need for a new online resource interface and allowed the creation of a focused design brief to guide the development of the prototype.

As a result of the questionnaire feedback, the prototype prioritised ease of navigation, as respondents had indicated that they wanted the resource to allow them to browse well-structured categories, and also to make searches for specific resources.

Following the development of the prototype, a series of semi-structured interviews with staff and students was conducted, to gain feedback on the resource, with this feedback being used to refine the prototype.  For example, feedback indicated that students wanted to be able to search for resources thematically rather than necessarily be limited to a structure that reflected the structure of particular modules taught within the Department.

Impact

The project has enabled staff within the Department of Typography & Graphic Communication to improve their understanding of students’ preferences and needs and the ways in which they engage with online learning resources. This forms a useful foundation that can inform the ways in which we continue to support teaching and learning. The prototype that has been developed is an excellent starting point, and has received positive feedback from both students and staff.

Reflections

Given the positive feedback of students and staff, there is a strong desire within the Department to continue to explore ways of implementing the resource to benefit students for the long term. Two Study Abroad students continued to work on developing and testing materials for the proposed resource over the summer. The project is on-going, although resourcing it sufficiently continues to be a challenge.

One of the main difficulties faced during the project was timing. As a result, the opportunity to use the full budget was missed, and a number of the resources that were originally envisaged could not be utilised within the time available.

The success of the project is fully attributable to the efforts of the three students who worked on it. As the project was student-led, this allowed the project to respond directly to the challenges that students face. The student team benefited from their involvement in the project as they gained experience of conducting end-user research, and using this research to iteratively design and develop a prototype, as well as developing skills such as the ability to work effectively within a team, and written and verbal communication within a number of different contexts.

Links

Meteorology and Film, Theatre & Television unite for innovative teaching collaboration by Dr Simone Knox and Ross Reynolds

The 2011/12 academic year saw a teaching initiative that brought together two of the University’s distinguished departments, Meteorology and Film, Theatre & Television, using the excellent facilities in the Minghella Building. Second year undergraduates in Meteorology have for some time undertaken a module that partly involves ‘bench’ forecasting, when they learn, for example, how to predict, to a strict deadline, overnight minimum temperature and the risk of showers at Reading or another UK location. Ross Reynolds, who teaches the module, thought to utilise the arrival of colleagues on campus from Bulmershe to explore the possibility of students developing their work further by presenting an assessed, polished TV weather forecast. Dr Simone Knox was the television expert who enthusiastically became involved in what proved to be a very successful albeit nerve-wracking few sessions for the students.

After an introductory lecture on the cultural significance of TV weather forecasts in Britain, and with the able assistance of technician Dave Marron, cameras rolled for workshops, rehearsals and finally the telling, ‘live’ session. Students were guided in this truly experiential learning in sessions that drew on the principles for teaching critical practice that Film, Theatre & Television is renowned for. In front of the ‘green screen’ in the Minghella Film & Television Studio, the forecasters had to think carefully through both the meteorological content as well as their use of posture, voice, costume and physical use of space in order to address and effectively communicate with their audience.

This experience is an invaluable addition to presentation skills embedded in the undergraduate programmes in Meteorology. As transferable skills that generally enhance the students’ employability, they are in particular looked upon favourably by potential employers at the UK Met Office and private forecasting companies. Ross and Simone look forward to developing this teaching collaboration further in the coming academic year, when, thanks to a grant from the Teaching & Learning Development Fund, a new piece of equipment (a DVI input board) will further aid the professionalization of this learning experience in the multi-camera studio.

photos feature student Martin Oakes, photos taken by student Robbie McKane